Wiki / CharmSMP-S2 / Configuration
Configuration
The most accurate 1:1 recreation of CharmSMP-S2 - $7.99 on BuiltByBit, 5.00★ across 6 ratings, 42 purchases.
Default config.yml
The real generated config from CharmSMP-S2 v1.0.0. Every cooldown, duration, damage value, and recipe shape lives here.
config.yml
# ╔═══════════════════════════════════════════════════════════════╗ # ║ CharmSMP-S2 Configuration ║ # ║ Made by Lusik (@lusik_2155) ║ # ║ and unkownuser6531_1 ║ # ╚═══════════════════════════════════════════════════════════════╝ # Charm System Settings settings: offense-crafting: false # enable/disable crafting of offense charms globally crafting-session: false # enable/disable all charm crafting rituals globally # Max crafted amount per charm (0/10 = crafted/max) craft-max: warrior: 100 archer: 100 electric: 100 trapper: 100 adventurer: 100 magnet: 100 grace: 100 miner: 100 stealth: 100 # Ability cooldowns (seconds) cooldowns: warrior: 90 archer: 80 electric: 90 trapper: 80 adventurer: 16 magnet: 100 grace: 150 miner: 120 stealth: 120 # Ability durations (ticks, 20 ticks = 1s) durations: warrior-ticks: 300 archer-ticks: 320 trapper-freeze-ticks: 120 magnet-ticks: 200 grace-ticks: 400 miner-ticks: 200 stealth-ticks: 160 # Ritual settings ritual: duration-seconds: 900 # 15-minute craft ritual # Damage & combat balance damage: archer: { base-multiplier: 1.25, deadshot-multiplier: 1.20 } warrior: { lifesteal-heal-per-hit: 1.6 } electric: chain: { radius: 10.0, duration-ticks: 50, high-saturation-damage: 7.2, low-saturation-damage: 5.8 } passive: { proc-chance: 0.05, bonus-damage: 3.0 } trapper: { dodge-chance: 0.03 } magnet: { blast-damage: 13.0, radius: 10.0, pull-strength: 0.10 } # Recipes - material/shape per charm, fully editable recipes: warrior, archer, electric, trapper, adventurer, magnet, grace, miner, stealth # each with its own crafting-table shape # Internal craft counters - auto-managed, do not edit while server is running craft-counters: tracks how many of each charm have been crafted
Key options
| Key | Default | Description |
|---|---|---|
settings.offense-crafting | false | Master switch for crafting offense-category charms. |
settings.crafting-session | false | Master switch for all charm crafting rituals. |
ritual.duration-seconds | 900 | Length of the crafting ritual (15 minutes). |
craft-max.<charm> | 100 | Server-wide cap on how many of each charm can exist. |